Covidity, Experiential Design
A digital art experience expressing the pandemic’s psychological effects on my self, screened in across Manhattan and Brooklyn.
ThoughtMatter, Motion Design
A collection of motion design works created at
, clients include national organizations, non-profits, parks, local businesses, and more.
Flora, Experiential Design
An interactive experience discussing the rotting relationship between human and technology, exhibited at Java Studios, Brooklyn.
Smoke and Mirrors, Experiential Design
A mixer event hosted with AIGA/NY for New York-based design professionals to reshape how people think about design.
Daily Set, Kinetic Sculpture
A series of 4 kinetic sculptures depicting the everyday non-stop and unconscious behaviors of my hands.
Free mode, Kinetic Sculpture
A machine preventing people excessively rely on smartphones from digital interference.
Elitist Spectales, Wearable Tech
A wearable device questioning the lack of empathy in social contexts by utilizing algorithms to decide what the users sees.
Touch, Exhibition Design
interactive experience for Château de Champs-Sur-Marne showcasing its incredible collection of eighteenth and nineteenth-century French furniture.
Channel Studio, Design Intern
A collection of digital products created at
, clients include Ghostly International, Moo, and Media Archaeology Lab, and more.
Creative Coding Sketches, Generative Art
A collection of creative coding and generative art exploration.